
We are looking for someone to join us in a dual onset supervisor and compositor role. This role will require travelling and being offsite for extended periods of time. Must have previous experience onset and working as a compositor.
Role Details
The Onset Supervisor works in collaboration with Union’s clients and in-house VFX Supervisors to gather the reference and measurements required for the team to work efficiently once shooting wraps and we return to HQ for post production. In addition, the Onset Supervisor represents Union onset - advising the client how best to achieve their desired vision in camera.
On-set responsibilities:
Participate in tech scouts and production meetings with shooting crew as needed gathering relevant data & disseminating to relevant colleagues
Provide on-set reference, such as HDRI photos, as needed
Work with Director, Supervisor and DoP during filming
Make onset decisions to maximise shot success and/or plan for issues
Ensure VFX are shot correctly to aid post production
Ensure all required data is collected
Communicate client direction and any potential changes, and hand off general onset progress to overall project VFX Supervisor
Manage day to day developments between set and studio during production
Gather notes from script supervisor, production and camera department
Provide daily “end of day” report back to the studio
Update Filemaker database & liaise with Jamie K to manage database & ingest of information
Work with Union LP/Producer to flag hot costs daily
Keep client data safe and (on longer shoots) securely transfer to Union in a compliant manner
Ensure onset kits are returned intact
Adapt to changes and requirements for each show
Office responsibilities:
Planning
Go-to person at Union for all onset questions
Build and own the onset plan working with Producer and VFX Supervisor
Work with Supervisors, Producers, LPs, Ho2D and Ho3D to schedule the appropriate onset crew for the shoot’s requirements
Ensure on-set crew planner is up to date and all crew know when and where they are required
Work with leads to pull together contact sheets etc.
Work with Editorial, Leads, Technology and Supervisors to best facilitate management of data when it comes in house
Onset Team
Work with recruitment and HoDs to build and maintain a database of all crew experienced in onset
Identify gaps in knowledge & implement training plan
Create a Union onset protocol and checklist of requirements
Provide training to contextualise on-set requirements and prepare crew - the ‘why’ we need things and how they fit in to the overall process
Work with Supervisor to define the best person/people to support specific shoot needs ie. for a technical day, what internal staff would need to attend with the Onset Supervisor
Work with recruitment to talk to all new Union staff and track their onset experience
Work with recruitment to identify potential freelance onset support if needed
Equipment
With Office Manager and runners, ensure onset kits are:
Complete
Fit for purpose
Properly checked in/out
Stored correctly
Management of data and imagery acquired onset
Formalise and circulate checklist of the information needed from shoot
Ensure all data and images gathered on-set are processed and made available to the correct team members (Supervisors, Producers, Leads, Editorial)
Gather Lens Grid data from the Camera Department and provide information in-house
With pipeline team, ensure ingest system is fit for purpose
Work with Leads and Supervisors to catalogue and organise data ensuring any elements that might be useful in the future are tagged appropriately
Create and maintain organised folder of information for each show and share with appropriate team
Handover what’s been gathered onset to teams of artists on return
New Technology
Keep up to date with new onset technologies and advise Supervisors as necessary on topics including:
Led screen technology
Virtual sets
Portable lidar scan / ipad etc.
Photo Scanning onset
Witness cameras
Elements Library
Shoot basic in-house elements as required for projects
Insure all shot elements of potential future use are tagged and added to the elements library
Identify gaps in the elements library with Ho2D and make a plan to shoot simple, useful additions such as: window dirt, splashes and drips on glass, small sparks
Qualifications:
Excellent verbal and written communication skills
Client management experience
Strong team working skills
Ability to handle creative and technical matters with discretion and professionalism
Experience in both episodic and feature film projects
Knowledge of NUKE, tracking software, PTGui, Maya, Photoshop and Resolve
Strong project planning skills & attention to detail
Strong knowledge of the film VFX pipeline
Strong knowledge of both software and hardware